Smid's Diplomacy Game Thread #2
       |           

Welcome, Guest. Please login or register.
Did you miss your activation email?
May 28, 2024, 10:24:10 PM
News: Election Simulator 2.0 Released. Senate/Gubernatorial maps, proportional electoral votes, and more - Read more

  Talk Elections
  Forum Community
  Election and History Games (Moderator: Dereich)
  Smid's Diplomacy Game Thread #2
« previous next »
Pages: 1 ... 9 10 11 12 13 [14] 15 16
Author Topic: Smid's Diplomacy Game Thread #2  (Read 56474 times)
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #325 on: August 29, 2009, 01:07:05 PM »

My Austrian friend, he had to choose whether to defend Trieste or Budapest....

no coinflips going on with Turkey at the moment, don't worry Smiley
Logged
Јas
Jas
Junior Chimp
*****
Posts: 8,705
Show only this user's posts in this thread
« Reply #326 on: August 29, 2009, 01:10:07 PM »

My Austrian friend, he had to choose whether to defend Trieste or Budapest....

Sorry, thought you meant the game generally.
Though I suppose, it amounts to much the same thing.
Logged
ilikeverin
Atlas Politician
Atlas Icon
*****
Posts: 16,409
Timor-Leste


Show only this user's posts in this thread
« Reply #327 on: August 29, 2009, 02:30:32 PM »

Good game while it lasted (apart from the early rounds).

Although Muon, I don't believe your ridiculous story about my support failing, the supported unit's order not matching support given, or not being able to retreat and having my unit destroyed.

*hughughug*
Logged
muon2
Moderators
Atlas Icon
*****
Posts: 16,814


Show only this user's posts in this thread
« Reply #328 on: August 29, 2009, 03:15:00 PM »

Good game while it lasted (apart from the early rounds).

Although Muon, I don't believe your ridiculous story about my support failing, the supported unit's order not matching support given, or not being able to retreat and having my unit destroyed.

Technically, you aren't eliminated yet. You still hold a home supply center, so if for some reason Rome is vacated in the fall turn, you could rebuild there. Smiley
Logged
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #329 on: August 29, 2009, 03:22:32 PM »

wouldn't be crazy of me to take Naples and leave Italy in the game...  Smiley

it's not like I need another army and the game will probably end before anyone gets 18...haha, I did a good job at keeping Italy alive in the last game
Logged
Јas
Jas
Junior Chimp
*****
Posts: 8,705
Show only this user's posts in this thread
« Reply #330 on: August 29, 2009, 03:49:41 PM »

it's not like I need another army and the game will probably end before anyone gets 18...

Silly Lunar...victory is at hand!
Logged
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #331 on: August 29, 2009, 04:00:38 PM »

edit out all of my smiley faces and haha's in order to make me look like a jackass, I see what your diplomatic strategy is sir!
Logged
ilikeverin
Atlas Politician
Atlas Icon
*****
Posts: 16,409
Timor-Leste


Show only this user's posts in this thread
« Reply #332 on: August 29, 2009, 04:09:29 PM »

edit out all of my smiley faces and haha's in order to make me look like a jackass, I see what your diplomatic strategy is sir!

I knew I should've started a "Germany Supply Center Watch" earlier... oh well, only a matter of time before he goes public.
Logged
minionofmidas
Lewis Trondheim
Atlas Institution
*****
Posts: 58,206
India


Show only this user's posts in this thread
« Reply #333 on: August 30, 2009, 04:25:08 AM »

wouldn't be crazy of me to take Naples and leave Italy in the game...  Smiley
By all means do.
Logged
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #334 on: August 30, 2009, 04:29:03 AM »

at least a 10% chance I will now that I'm challenged Smiley
Logged
Јas
Jas
Junior Chimp
*****
Posts: 8,705
Show only this user's posts in this thread
« Reply #335 on: September 03, 2009, 10:51:43 AM »

I knew I should've started a "Germany Supply Center Watch" earlier... oh well, only a matter of time before he goes public.

Mmm...

Germany Supply Center Watch

German Centres, Spring 1913: 14
(Berlin, Kiel, Munich, Holland, Denmark, Norway, Sweden, Edinburgh, London, St Petersburg, Warsaw, Moscow, Vienna, Rome)

Further centres required for outright win: 4

Soft Targets: Portugal, Brest, Liverpool, Belgium, Paris, Naples
Moderate Targets: Trieste, Budapest

Logged
ilikeverin
Atlas Politician
Atlas Icon
*****
Posts: 16,409
Timor-Leste


Show only this user's posts in this thread
« Reply #336 on: September 03, 2009, 10:58:44 AM »

Grin Cheesy Grin *hughughug* Grin Cheesy Grin
Logged
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #337 on: September 03, 2009, 12:37:25 PM »

We disagree about what's soft Smiley
Logged
Јas
Jas
Junior Chimp
*****
Posts: 8,705
Show only this user's posts in this thread
« Reply #338 on: September 04, 2009, 03:16:16 AM »


Well I'd love to compare lists Wink
Logged
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #339 on: September 04, 2009, 03:41:13 AM »

Fine, even if I wanted Naples, it'd take me three turns at most to get it since I'd have to sacrifice Rome, which you've already included in my column
Logged
muon2
Moderators
Atlas Icon
*****
Posts: 16,814


Show only this user's posts in this thread
« Reply #340 on: September 05, 2009, 11:58:09 AM »

Moves for Fall 1913:



Austria:
F adr Supports A tri; Support cut by Move from Apulia.
A bud Supports A tri; Support cut by Move from Galicia.
A rum Supports A bud
A ser Supports A bud
A tri Supports A bud; Support cut by Move from Vienna. Dislodged from vie (3 against 1).

France:
F apu -> adr; Bounced with adr (1 against 1).
F lyo Holds; No order given. Hold order assigned.
F ion Supports F tys -> nap; Support cut by Move from Greece.
A mar -> pie
F pie -> tus
F spa/sc Holds; No order given. Hold order assigned.
F tun Supports F ion
F tys -> nap
A ven Supports A vie -> tri

Germany:
A boh -> vie
A gal -> bud; Bounced with bud (1 against 3).
F mao -> wes
A mos Supports A ukr
A mun -> boh
F naf Holds; No order given. Hold order assigned.
A rom Supports F tys -> nap
A sil -> gal; Failed because Germany: A gal -> bud failed.
A tyr Supports A vie -> tri
A ukr Supports A mos
A vie -> tri
A war Supports A sil -> gal
F wes -> tys

Italy:

Turkey:
F aeg -> eas
A arm Supports A sev
F bla Supports A rum
F gre -> ion; Bounced with ion (1 against 2).
F nap -> apu; Failed because France: F apu -> adr failed. Dislodged from tys (2 against 1). The Fleet in Naples cannot retreat; unit destroyed.
A sev Supports A rum

The position after moves is as follows. Austria must retreat or disband the Army in Trieste.

Logged
Јas
Jas
Junior Chimp
*****
Posts: 8,705
Show only this user's posts in this thread
« Reply #341 on: September 05, 2009, 12:17:50 PM »

Oh dear...

Germany Supply Center Watch

German Centres, Autumn 1913: 15
(Berlin, Kiel, Munich, Holland, Denmark, Norway, Sweden, Edinburgh, London, St Petersburg, Warsaw, Moscow, Vienna, Rome, Trieste)

Further centres required for outright win: 3

Soft Targets: Budapest, Tunis, Belgium, Paris, Brest
Moderate Targets:  Serbia, Rumania, Liverpool



I reiterate to France that if your objective is, as it appears, simply to facilitate a German victory, let us know and we can arrange that very quickly. There's no point playing out an inevitable that could take weeks when we could all enjoy getting a new game underway.
Logged
Silent Hunter
Junior Chimp
*****
Posts: 9,382
United Kingdom


WWW Show only this user's posts in this thread
« Reply #342 on: September 05, 2009, 12:29:07 PM »

I predict a Germany victory by the end of 1915.
Logged
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #343 on: September 05, 2009, 10:44:49 PM »
« Edited: September 05, 2009, 10:53:28 PM by Lunar »

Oh dear...

Germany Supply Center Watch

German Centres, Autumn 1913: 15
(Berlin, Kiel, Munich, Holland, Denmark, Norway, Sweden, Edinburgh, London, St Petersburg, Warsaw, Moscow, Vienna, Rome, Trieste)

Further centres required for outright win: 3

Soft Targets: Budapest, Tunis, Belgium, Paris, Brest
Moderate Targets:  Serbia, Rumania, Liverpool



I reiterate to France that if your objective is, as it appears, simply to facilitate a German victory, let us know and we can arrange that very quickly. There's no point playing out an inevitable that could take weeks when we could all enjoy getting a new game underway.

A new game would make a certain amount of sense.

FYI It's cute that you keep listing French targets , almost hopefully Smiley, but clearly an end-of-game betrayal would make no sense on my part since I'll want people to have at least a basic amount of trust in me in the following game Smiley.  I've only made one stab in these two games [and have otherwise been ridiculously loyal], England of this game, and it was mostly such a powerful stab because I had already made agreements and England had switched players in the opening stages and I was presented with a once in a Diplomacy-time opportunity...but srsly, Liverpool?  It'd take me at least five turns to get a ship up there, raising questions for five weeks as to why I even built a ship let alone keep moving it towards France haha.

Muon, I'll be building two armies in Berlin and Munich once the build orders come around, for what it's worth.  So, minimum seven turns now for Liverpool and five for Brest. Wink

If we do start a new game, I'd like to offer switching places with Gustaf if I'm able.
Logged
muon2
Moderators
Atlas Icon
*****
Posts: 16,814


Show only this user's posts in this thread
« Reply #344 on: September 06, 2009, 12:37:16 AM »

Oh dear...

Germany Supply Center Watch

German Centres, Autumn 1913: 15
(Berlin, Kiel, Munich, Holland, Denmark, Norway, Sweden, Edinburgh, London, St Petersburg, Warsaw, Moscow, Vienna, Rome, Trieste)

Further centres required for outright win: 3

Soft Targets: Budapest, Tunis, Belgium, Paris, Brest
Moderate Targets:  Serbia, Rumania, Liverpool



I reiterate to France that if your objective is, as it appears, simply to facilitate a German victory, let us know and we can arrange that very quickly. There's no point playing out an inevitable that could take weeks when we could all enjoy getting a new game underway.

A new game would make a certain amount of sense.

FYI It's cute that you keep listing French targets , almost hopefully Smiley, but clearly an end-of-game betrayal would make no sense on my part since I'll want people to have at least a basic amount of trust in me in the following game Smiley.  I've only made one stab in these two games [and have otherwise been ridiculously loyal], England of this game, and it was mostly such a powerful stab because I had already made agreements and England had switched players in the opening stages and I was presented with a once in a Diplomacy-time opportunity...but srsly, Liverpool?  It'd take me at least five turns to get a ship up there, raising questions for five weeks as to why I even built a ship let alone keep moving it towards France haha.

Muon, I'll be building two armies in Berlin and Munich once the build orders come around, for what it's worth.  So, minimum seven turns now for Liverpool and five for Brest. Wink

If we do start a new game, I'd like to offer switching places with Gustaf if I'm able.

If there is a discussion of the endgame there are only two options listed in the rulebook. One is to achieve 18 centers and the other is to declare a mutual draw with all powers with units on the board. A strict two player draw requires that both powers have exactly 17 centers under their control or have eliminated units for powers controlling any other center.

However, as noted, there is often interest in not prolonging an inevitable conclusion to a game. There are many house rules that allow surviving players to concede to one or more other players in alliance. I tend to favor such rules, but I would defer to Smid, since it is his game at the outset. If he also favors a resignation house rule, then that becomes a third option to end the game.
Logged
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #345 on: September 06, 2009, 01:18:36 AM »

I think if everyone agrees to something unanimously that there shouldn't be any problem for anything, if there is a single voice of discontent I think we should honor that
Logged
minionofmidas
Lewis Trondheim
Atlas Institution
*****
Posts: 58,206
India


Show only this user's posts in this thread
« Reply #346 on: September 06, 2009, 03:00:05 AM »

There might be the option of quickening the rounds. A deadline tomorrow morning and another wednesday night. And of course of Austria and Turkey throwing it so that Lunar gets to 18 centers.



Or you just settle on a four-player draw. That's what I'd suggest. Grin
Logged
Lunar
Atlas Superstar
*****
Posts: 30,404
Ireland, Republic of
Show only this user's posts in this thread
« Reply #347 on: September 06, 2009, 03:00:46 AM »

that seems like an artificial solution to something easy
Logged
Smid
Junior Chimp
*****
Posts: 6,151
Australia


Show only this user's posts in this thread
« Reply #348 on: September 06, 2009, 04:38:43 AM »

Oh dear...

Germany Supply Center Watch

German Centres, Autumn 1913: 15
(Berlin, Kiel, Munich, Holland, Denmark, Norway, Sweden, Edinburgh, London, St Petersburg, Warsaw, Moscow, Vienna, Rome, Trieste)

Further centres required for outright win: 3

Soft Targets: Budapest, Tunis, Belgium, Paris, Brest
Moderate Targets:  Serbia, Rumania, Liverpool



I reiterate to France that if your objective is, as it appears, simply to facilitate a German victory, let us know and we can arrange that very quickly. There's no point playing out an inevitable that could take weeks when we could all enjoy getting a new game underway.

A new game would make a certain amount of sense.

FYI It's cute that you keep listing French targets , almost hopefully Smiley, but clearly an end-of-game betrayal would make no sense on my part since I'll want people to have at least a basic amount of trust in me in the following game Smiley.  I've only made one stab in these two games [and have otherwise been ridiculously loyal], England of this game, and it was mostly such a powerful stab because I had already made agreements and England had switched players in the opening stages and I was presented with a once in a Diplomacy-time opportunity...but srsly, Liverpool?  It'd take me at least five turns to get a ship up there, raising questions for five weeks as to why I even built a ship let alone keep moving it towards France haha.

Muon, I'll be building two armies in Berlin and Munich once the build orders come around, for what it's worth.  So, minimum seven turns now for Liverpool and five for Brest. Wink

If we do start a new game, I'd like to offer switching places with Gustaf if I'm able.

If there is a discussion of the endgame there are only two options listed in the rulebook. One is to achieve 18 centers and the other is to declare a mutual draw with all powers with units on the board. A strict two player draw requires that both powers have exactly 17 centers under their control or have eliminated units for powers controlling any other center.

However, as noted, there is often interest in not prolonging an inevitable conclusion to a game. There are many house rules that allow surviving players to concede to one or more other players in alliance. I tend to favor such rules, but I would defer to Smid, since it is his game at the outset. If he also favors a resignation house rule, then that becomes a third option to end the game.

In the interests of consistency, I'll look back at the last game and end-game discussions held then.
Logged
Smid
Junior Chimp
*****
Posts: 6,151
Australia


Show only this user's posts in this thread
« Reply #349 on: September 06, 2009, 05:22:57 AM »

I think if everyone agrees to something unanimously that there shouldn't be any problem for anything, if there is a single voice of discontent I think we should honor that

I just read through half of the last game and couldn't find how we dealt with it. I think this was what we did though. I'm pretty sure I got everyone to PM their opinion of a draw and planned on resolving accordingly if there was a unanimous ballot, although not approving the draw if there was even one player opposed. That said, the starting order of the next game is based on the number of SCs of surviving players of this game (whether surviving in a draw or when one wins - the only difference is there is no winner to occupy the second position in the starting lineup if a draw has been declared), so a draw vs a win doesn't make much difference except for bragging rights.
Logged
Pages: 1 ... 9 10 11 12 13 [14] 15 16  
« previous next »
Jump to:  


Login with username, password and session length

Terms of Service - DMCA Agent and Policy - Privacy Policy and Cookies

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Page created in 0.075 seconds with 13 queries.