...which is a binding vote - but unlike everything else in Fantasyland,
all Atlas Forum members can participate in the vote. The loser gets de-registered (and both participants want to be de-registered - how fun!). All you need to do is vote via standard forum poll.
This has been brought about in part due to a statute/constitutional crisis that means nobody can voluntarily de-register from the game except by missing 3 federal elections (or having a duel, via the Atlasian Duels Act).
This vote will be open for another 23 hours or so, and is provided by my fine dueling establishment (the only supplier of such duels in Fantasyland). Please cast your ballot for the person you want to be
kicked off the island de-registered from Fantasyland.
Likewise, if you're interested in de-registering from Fantasyland, contact me about setting up a duel today! We have three unique duel formats to consider:
Pick Your Poison!
We are open for business! Below, you will find our three hosted dueling events. Don't like them? Well, tough - open your own damn parlor.
- The two participants of any duel may subject themselves to the opinions of the Atlas Forum in a game of voting known as Blitzkrieg Ballot. The Laborinth/Madam Griffin’s House of Duels ‘n’ Fools shall – upon the request of the two participants – create a public poll within 72 hours of the formal request. No prior notice as to when said booth will open shall be provided to anyone. The public vote shall run for 24 hours and be open to all members of Atlas Forum. After 24 hours, the poll will automatically close and the results of said poll shall be viewable to all as a form of independent verification. The loser of the vote shall be deregistered for one week to two months, depending upon the original agreement between the participants.
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- The two participants of any duel may allow their fates to be decided in a game of chance known as Fk ‘n’ Luck. The Laborinth/Madam Griffin’s House of Duels ‘n’ Fools shall – upon the request of the two participants – designate a random date, hour and minute at which said game shall occur, which shall be held within 72 hours of the formal request. The game shall consist of a coin-toss, which shall be handled through The People’s Virtual Coin Toss system. Once the time for the game to begin has arrived, the Laborinth, participants and the public can verify the outcome and will serve as a form of independent verification. The loser of the vote shall be deregistered for one week to two months, depending upon the original agreement between the participants.
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- The two participants of any duel may challenge one another to a game of domination known as Risky Sts. Played through the Warlight.net interface, this simulates the game commonly known as Risk. Players take turns and have a finite number of troops to deploy to various controlled territories. Once the game has ended, the results can be viewed by anyone via the Warlight interface as a form of independent verification. The loser of the vote shall be deregistered for one week to two months, depending upon the original agreement between the participants.