Structure, size and elections of Senate/House (Debating) (user search)
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  Structure, size and elections of Senate/House (Debating) (search mode)
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Author Topic: Structure, size and elections of Senate/House (Debating)  (Read 39761 times)
Fmr. Pres. Duke
AHDuke99
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*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« on: October 12, 2015, 02:19:13 PM »

6 member senate and a 9-11 member House of Representatives. One elected entirely at large and the other entirely at the regional level. We've had this plan in place for years. Now is the time to implement it.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #1 on: October 12, 2015, 03:27:31 PM »

The plan that implements a bicameral government does not increase the amount of offices. I wrote a full memo explaining this years ago. I'd never advocate any system where we increase the number of offices. We have too many already.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #2 on: October 15, 2015, 05:56:06 PM »

I'll post my original plan from 2013 when I get home. It surely needs tweaking but most of the questions that we have are answered in it.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #3 on: October 15, 2015, 05:57:04 PM »

But yes I wholly oppose making this game a parliamentary style game.  If we want to kill the game once and for all we can do that, otherwise I see why both games cannot coexist as they are currently.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #4 on: October 26, 2015, 02:50:07 PM »

I've never been a fan of the odd number senate or having 6 regional and 1 at large. Just seems clunky and not streamlined enough for my liking. I think we still need an even numbered senate and odd number house.

If I didn't post my original plan from September 2013 here I'll do it when I'm back at my laptop. It has everything laid out in a simplistic manner with explanations for everything.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #5 on: October 28, 2015, 01:22:10 PM »

Bicameralism doesn't add offices. It reduces them by nearly 15. I would never propose any plan that increases offices.

The plan increases the number of elections we have(this IS an election game), shortens terms, gives the VP a job, allows people to participate in the federal government by representing their region and makes the senate more of an at large elected body.

You can vote it down if you wish, but it's the only plan being proposed that actually changes the game and makes it interesting agsin by introducing a new dynamic we haven't experienced before without alienating a huge group of people that would leave if it became a mock parliament.

This plan was well thought would and explained in my September 2013 memorandum. It balances a lot of requests and sets the game up for long term success. And again, it REDUCES the number of offices. There will be no supporting even more offices. It would make the game fun agsin without breaking it

That's what I want.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #6 on: October 28, 2015, 11:33:50 PM »

[X]bicameralism
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #7 on: October 29, 2015, 09:18:38 AM »

If this convention exists merely to consolidate regions and do nothing else, it will be a failure. Adding nothing new to the game and putting band aids on the government will not fix things. It'll only hasten the games decline and put it in a permanent malaise.

Bicameralism' main point is the change the dynamic of the game so people will be interested in playing again! This game is in awful shape. Interest is at all time lows and we still have some people in this convention afraid to do something borderline radical.

I ask you, Leinad, what is your vision for the game? Do you think merely consolidating regions and tweaking some other aspects of the cabinet will fix our problems? Add any new dynamics to the game? I'm not trying to be a dick either. I'm genuinely curious.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #8 on: October 29, 2015, 02:21:50 PM »

6 member senate all elected at large and either a 9 or 11 person house elected by the regions. It's very simple. It gives regions a direct way to elect their representatives and let's the senate represent the entire nation sort of like it's done now.

It's that simple. Let's not overthink this.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #9 on: October 30, 2015, 09:32:23 AM »

Sorry Yankee, you were right. I didn't mean to mix up my plan. Although I'm fine with either as long as we don't do something silly like 5 regional senators and 1 at large. That's just stupid.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #10 on: October 30, 2015, 06:50:55 PM »

Wonderful news! It passed!
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #11 on: October 31, 2015, 11:52:57 AM »

My original plan had the VP as the tiebreaker. Additionally, we want an odd house and even senate so the vp can be a tiebreaker for the senate. If it were an odd number, then no tie break would be necessary. That's the way id like to see it structured at least.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #12 on: October 31, 2015, 12:24:05 PM »

Aye

We can edit parts of it later for the VP duties/whether it should exist at all.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #13 on: October 31, 2015, 06:39:45 PM »

NO I do not favor a 7 person house. The lowest I'll go is 9, but 11 is preferable. We need to differentiate some between the two chambers at the very least.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #14 on: November 02, 2015, 01:34:42 PM »

In case the VP remains, I would like to propose the idea of a new role for the VP:
Why not making him the coordinator between the 2 chambers. For example, if the House passes a piece of legislation, that should be him who should administer this piece of legislation in the senate. If anyone has an another idea it would be welcome. But yes, considering now that will be bicameralism, I think it might be possible to give the VP a role without making him basically a senator.

Definitely!

Does anyone bother reading my original proposal? That's exactly what I had in mind for the VP. A lot of people are just talking before educating themselves which is making this process less efficient.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #15 on: November 03, 2015, 04:42:42 PM »

Sorry, I'll post it when I get home. It's on my google docs page where I left it 2 years ago. Cheesy
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #16 on: November 03, 2015, 05:53:47 PM »

Sorry, I'll post it when I get home. It's on my google docs page where I left it 2 years ago. Cheesy

Haha Tongue

I wasn't even registered when you were elected with Marokai Tongue

No no, this was from my first presidential campaign in October 2013. I ran on reforming the government because I felt Atlasia needed a shot in the arm, but at the time was met with a lot of opposition to the point where I had to abandon it.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #17 on: November 03, 2015, 07:13:00 PM »

https://docs.google.com/document/d/16CprQX313EgE37ashRbVCTWxz8TayYtbvmXjeV13OD8/edit?usp=sharing

Here's my original proposal from 2013.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #18 on: November 08, 2015, 12:22:43 AM »

I love you all so much. I'll have a drink for each of you tonight
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #19 on: November 09, 2015, 12:17:52 PM »

Also I'll say I oppose any attemp to make the house 7 people. I need to be at least 9 minimum to make it worthwhile. As it stands this plan does reduce offices, so the fears that it'll add too many aren't something to fret over. I won't do anything to add offices to this game that already has too many.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #20 on: November 09, 2015, 04:22:51 PM »

I don't know about the legislatures selecting their senator. I want more elections, all the time, because this is an elections game, and the more we have the better.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #21 on: November 12, 2015, 01:03:33 AM »

Option A
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #22 on: November 22, 2015, 06:39:53 PM »

No, at large
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #23 on: November 23, 2015, 07:25:57 PM »

Sorry for being tardy to vote on the house size. It has been a hectic week for me.

Anyway, I wish we had gone with a larger house. It seems silly to me that we'd have a 9 member house and a 6 person senate, but I don't think going smaller than 6 in the senate is workable. I guess we are stuck with a 9 member house. At least 7 didn't make it.
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Fmr. Pres. Duke
AHDuke99
Atlas Star
*****
Posts: 24,075


Political Matrix
E: -1.94, S: -3.13

P P
« Reply #24 on: December 13, 2015, 05:01:44 PM »

Abstain
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