What's your preferred Civ5 victory? Which would you create? (user search)
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  What's your preferred Civ5 victory? Which would you create? (search mode)
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Poll
Question: What's your preferred Civ5 victory?
#1
Domination
 
#2
Diplomacy
 
#3
Culture
 
#4
Science/Space
 
#5
Time (booo that's so boring)
 
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Partisan results

Total Voters: 26

Author Topic: What's your preferred Civ5 victory? Which would you create?  (Read 624 times)
LAKISYLVANIA
Lakigigar
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Posts: 15,690
Belgium


Political Matrix
E: -7.42, S: -4.78

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« on: March 06, 2021, 05:10:52 AM »

Culture victory is the one I prefer because I like that one the most, but I also think it's the most difficult one (except for Time because Time is boring), although in my latest games i've become better at culture victories, and I believe my first Deity victory was perhaps a culture victory? (or was it science?).

Science victory is the easiest, but they have increased the difficulty of it in expansions / patches, and it's probably the victory i have earned the most.

Diplomatic victory is also quite easy to be honest, if you learn to get to know the AI.

Domination and Time victories are tedious and not fun, esp. if you play on larger maps or with more AI players.

OH LOL. This is about Civ 5...

I actually think Civ 5 is weaker than Civ 6, sorry. I'm not a fan of Civ 5, because of it's focus on tall gameplay and it being incredibly hard to play wide. I'm also much better in Civ 6.

I don't think I exaggerate when i have trouble winning on King difficulty (the 5th one), while on Civ 6 i can win on Deity, but I understand the AI of Civ 6 much better (and the mechanics and gameplay).
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LAKISYLVANIA
Lakigigar
Atlas Icon
*****
Posts: 15,690
Belgium


Political Matrix
E: -7.42, S: -4.78

P P P
« Reply #1 on: March 06, 2021, 05:53:18 AM »

That being said Civ 6 is also not perfect, and for the fans, next month civ will get some competition with Humankind, which is new civ-like game which is going to be very good as well, i believe.

The issue with civ 6 is indeed the AI that is lacking, and also that the end-game is very often boring, because of the AI being too weak, and usually the player requiring on higher difficulties to have some kind of challenge, but because of the bonuses they receive the early game is extremely hard on harder difficulties, while if you survive that and your empire is starting to build up, developing and sprawling the end-game is still quite easy, even on the highest difficulty. But it's not always possible to survive the early game, and it's quite luck-based.

Many AI civs focus too much on competing for early wonders, as well as competing for religions and gathering lots of faith which is not very useful compared to other districts (as well as the AI unable to buy things with money or faith).

Unless you want to go for a religious victory, it's generally not worth it to go for a religion on higher difficulties and it's also not worth it to go for early wonders, unless if they change the game dramatically (beeline towards it than) or if the AI prioritizes them less. I believe that's the case for the Oracle and Colosseum, but almost not for all the other classical era wonders (and earlier). When you get in the Medieval era, more wonders are worth consider going for (but the religions one not), and in the end game you are usually first with whichever wonder what to build and if not, you should start again, because you're not likely to win that game than.





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